Submod board?

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wired524
Posts: 5
Joined: Thu Jun 19, 2025 10:06 pm

Submod board?

Post by wired524 »

This isn't as much a question for the devs about the mod as it is about the forums for the kings running it.

Not too long ago I started dipping my toe into the Clausewitz engine and the guts of TotA and it didn't take long to come across seemingly unexplainable obstacles. The basics from the most simple tutorials not lining up quite right, not really knowing how close to stick to templates or how much of it is necessary, etc. The Discord server isn't the best place for this kind of discussion, Reddit is Reddit, and there's few other ways to figure out if I'm doing something wrong or I've run into some undocumented change in the mod.

Given the infancy of the forums I guess its structure isn't set in stone. Could a submod board be in the cards for the future? A place for prospective submod devs and TotA devs to share wisdom, make submod announcements and, in time, have submod devs help each other out?

Either way, it's not a very pressing issue - just getting the forums running without issue must've been a hassle, and I know better than to bite the hand that feeds. Very gladly surprised by how quickly the mod is entering maturity and more, hats off to the team :D
New life breathes in hallowed halls of electrified silicon and HTML code.
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galen
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Joined: Thu Jun 19, 2025 11:22 am
Location: Coeur D'Alene, Cascadia

Re: Submod board?

Post by galen »

Hey, thank you so much for the thoughtful words.

Yeah, we'd be open to making a submod board, but I will need to discuss it with the dev team. I'll keep you updated though!

For the time being, all submodding discussion can be posted in the main board just fine.
A squid eating dough in a polyethylene bag is fast and bulbous. Got me?
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